Munus Shih

Lab

An ongoing exploration in translating 2D textile logic into 3D surfaces—experimenting with how mapping patterns can wrap, twist, and distort across virtual forms.

A motion-driven poster designed for the Critical Code lecture series—using Taiwan (island) shape as the negative space.

An experimental clock.

Testing out looping images with X, Y mouse interaction.

I made this p5.zine during Open Sources Art Contributor Conference for Processing Theme Stretch.

A card game that helps generate ideas for community-driven coding ideas.

A custom layout generator made in p5

Testing out matter.js! Collaborated with Billy Ho and Hasan Khalid.

I made this digital creature (or is it?) with tweakpane.

Simple particle system that's symmetrical.

A crazy (rave like) noise pattern that triggers on hover.

It's a random walker! Object oriented walkers that colors the canvas.

A business card generator with very simple grid system.

A business card generator with very simple grid system.

Another random walker but the texture feels very fun!

A moiré pattern generator.

I made these generative stickers for a class called Code, Decolonized.

Some happy accident in testing out perlin noise.

This weird text affect is made with code and I love it.

I made this generative text affect by slicing the text 100 times and give them some staggering so it's almost like a rippling effect.